#if defined _cshop_settings_included #endinput #endif #include #define _cshop_settings_included #define DEFAULT_SOUND "items/gunpickup2.wav" #define FLAG_ADMIN ADMIN_BAN #define LANG_TYPE LANG_SERVER #define MAX_ITEMS 100 /* * Change the lines below if you want to use a native for your money currency, e.g. Ammo Packs, BaseBuilder Credits, JBPacks, etc. * Example (%1 = id | %2 = amount): native zp_get_user_ammo_packs(id) native zp_set_user_ammo_packs(id, amount) #define get_user_money(%1) zp_get_user_ammo_packs(%1) #define set_user_money(%1,%2) zp_set_user_ammo_packs(%1, %2) */ #define get_user_money(%1) cs_get_user_money(%1) #define set_user_money(%1,%2) cs_set_user_money(%1, %2) /* Don't touch this line unless you know what you're doing */ #define take_user_money(%1,%2) set_user_money(%1, get_user_money(%1) - %2)