#if defined _hdr_core_included #endinput #endif #define _hdr_core_included /** * Get player index of current Activator. * * @return Activator index. */ native hdr_get_activator() /** * Get player index of who will became activator in new round. * * @return Activator index. */ native hdr_get_next_activator() /** * Set player who will became activator in new round. * * @param id Next activator index. */ native hdr_set_next_activator(id) /** * Get player in which team is currently * * @param id Player index. */ native TeamName:hdr_get_runner_team(id) /** * Set player who will became activator in current round. * * @param id Current activator index. */ native hdr_set_activator(id) /** * Forward which called when chosen new activator(new round or disconnect). * * @param id Activator index. */ forward HDR_On_New_Activator(id) /** * Forward which called when activator wins. * * @param id Activator index. * * NOTE: Return everyone of Activators id */ forward HDR_On_Activator_Win(id) /** * Forward which called when runners win. * * @param id Runners index. * * NOTE: Return everyone of Runners id */ forward HDR_On_Runners_Win(id) /** * Forward which called when new round begins. * */ forward HDR_On_Round_Started() /** * Forward which called when round ends. * */ forward HDR_On_Round_End() /** * Forward which called when runner/activator spawns. * * @param id Player index. */ forward HDR_On_Player_Spawn(id)